![]() ![]() Zeds are starting to agro from 4-5 times their normal agro range, which early game when all you have is a Wooden Club, Wooden Bow with a handful of arrows, and no Stamina is a bitch. The first thing I noticed is the Zed agro range is HUGE. Ravenhearst I just started playing I've only managed to play day 1 twice and finally played it long enough to get through the first night so I don't know a lot about it. Also curing radiation poisoning is a bitch unless you have prepped for it ahead of time again it requires you have materials that you might not have normally gathered yet unless you are pretty late game. I don't remember which one works on which bite, but the hard one takes so many resources, it can only be late game, when you have a fully operational garden and farm AND have found the exact 1 type of seed you need. The other is grossly difficult and and resource intensive to make and gives you 1 dose. ![]() Speaking of poisoning from snakes and scorpions, they both have cures you can make, one is super easy and gives you 10 doses. Might be different in A16 but I assume it's probably even easier because you can have guards and turrets and solar power makes the need for gas even less. But once you get a fully established base including: people, farms, gardens, orchards, etc the game becomes too easy because it's way too easy to defend your base and get all the food stuffs you need to survive. Everything is either out to kill you or poison you (snakes and scorpions) which is worse than dying. I've only played Starvation on A15 and the beginning is brutally hard.
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